Mazex v0.61 Release
Changes for version 0.61:
- New level endplace forest
- New level endplace plains.
- Location changed of first maze key.
- New terrain added, forest extended.
- Extended terrains.
- Added Maze next to the forest.
- Changed color of grass in forest.
- Reduced the amount of shadows in the forest.
- Added new last maze in the forest.
- Mazes now have biomes.
- Added a new environmental puzzle in the open world in the forest, levers.
- Corrected a few places where the grass went through the floor.
- Added more signposts.
- The entrance to the mine was rebuilt.
- Fixed bug unable to pickup the stone, plains, camp.
- Now there are more blue crystals than teleporters it will be easier to find them.
- Added the sound of the lake in the forest.
- Added mazes on minimap.
- Added Keys on minimap.
MC:
- Skill condition has a stronger impact related to stamina consumption.
- Active waypoint heal 100% hp now.
- After loading game, MC should no longer fall under the map.
- The minimap has been brightened up a bit.
- The map discovery area has been increased.
- Increased Max level.
Items:
- White key is now an item added to eq.
- New item Sulfur.
- New item Oil.
- New item Feather.
- Something new to mine Iron ore.
- Something new to mine gold ore.
- Something new to mine Sulfur ore.
- New item Canola.
- New Book Advanced tools.
- New scroll Oil recipe.
- New scroll Archery.
- New Book enchanted archery.
- New Book adcanced enchanted archery.
- New Book Advanced blacksmith's handbook.
- New Book Blacksmith's handbook.
- New scroll Primitive weapons.
- New item portable teleporter, can be found in docks and forest.
- New recipe coal.
- New recipe iron arrow.
- New recipe gold arrow.
- New recipe poison arrow.
- New recipe precise poison arrow.
- New recipe fire arrow.
- New recipe precise fire arrow.
- New recipe explosive arrow.
- New recipe precise explosive arrow.
- New recipe ice arrow.
- New recipe precise ice arrow.
- New recipe wooden bow.
- New recipe Oil.
- New recipe Pickaxe 2.
- New recipe Pickaxe 3.
- New recipe spiked club.
- New recipe club 2.
- New recipe wooden shield.
- New recipe Iron sword.
- New recipe Iron stylish sword.
- New recipe Iron Shield.
- New recipe Longsword.
- New recipe Golden sword.
- New recipe Golden stylish sword.
- New recipe Golden Shield.
- New recipe Golden Longsword.
- Coal recipe available from the start.
- Stamina potion extended effect duration.
Systems:
- Rebalance of loot in mazes, loot is different depending on the biome.
- Mobs spawn differently depending on the maze biome.
- New puzzle levers.
- Fixed bug of not turning off some ai during hscenes.
- Fixed bug can no longer open the hud of an active waypoint twice.
- Waypoints are now saved in the save game.
- Fixed the bug of not being able to teleport to the village.
- Added hint system.
- Added the ability to disable hints in settings.
- Added a hint about the mood system.
- Added immediate exit from the maze in cheat table (advanced)
- Added ability to add blue crystal to eq in cheat table.
- Added ability to activate all waypoints in cheat table.
- Added sound and effect after teleporting via waypoint.
- Completed owl puzzles are now saved.
- Fundamental changes in the functioning of variables on the storyline, older saves may not work properly.
- Rework of opening the gates to the mazes.
- Mob spawn rate increased.
- Resource spawn rate increased.
- Added spawns for rabbits and deers in open world.
- Added chicken spawns in open world.
- Added enemy spawns on the beach.
- Fixed bug with the hand appearing during a conversation.
- Fixed a bug of not locking movement during crafting.
- Defeated Rabbits counting added to statistics.
- Defeated Deers counting added to statistics.
- Defeated Red goblins counting added to statistics.
- Fixed bug while crafting rag hat 3.
- Fixed bug reading a note does not make it disappear anymore (only new save)
Characters:
- Fixed a bug related to Ateniada visibility.
- Maya's skin tones have been slightly changed.
- Maya changed cloths color a bit.
- Cowgirl skin tones have been slightly changed.
- Metchant added eyebrows ^^.
- Metchant height changed.
- Fixed Elpidia flying hair bug.
- The goblins are nerfed a bit, after a few hits they have a ~3 sec break.
- Changed dialogue with Ateniada a bit.
- New enemy(?) Rabbit.
- New enemy(?) Deer.
- New enemy(?) Chicken.
- New character Lydia (unfinished placeholder)
- Reworked Maze warrior fundamentals (needed for brast physics)
- Maze warrior clothes are now getting destroyed.
- Maze warrior added brast physics.
- Goblins are now patrol instead of standing still.
- Goblins sound when taking damage has been changed
- Zombie now poisons mc on attack.
- Skeleton with sword now gives bleedeng.
- Goblins now gives bleedeng.
Others:
- Slightly changed design of the gates.
- Fixed gates, no longer pass through walls when opened.
- Walls in the maze, increased bounds, when turning quickly, the wall pop should be less noticeable.
- Several models have been changed.
- Some sounds have been changed.
- One-way teleports have mesh now.
Files
Get Mazex
Mazex
Embark a journey as a young adventurer
Status | In development |
Author | Drabel |
Genre | Role Playing |
Tags | 3D, Adult, Erotic, First-Person, Furry, Monsters, NSFW, Open World, Porn |
Languages | English |
Accessibility | Subtitles |
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