Mazex 0.42a patchnote


Hello everyone, I changed the visual design to a more stylized one and am very satisfied with the result.

Before releasing the next version, i need to clean up the old assets, but it won't take much time.

Changes for version 0.42a (not released, dev only)

- Added a chest that can be opened and random items are dropped out of it.

- added a system for lifting items, some items can now be dragged using the interaction key 'F'.

- Work on the second part of the map has been started. It will be open world part. (not yet added)

- The arrangement of the village's buildings has been changed slightly.

- Improved the wood material, it is no longer so dark. (was almost black)

- Visually changed the first level, added more details, stones, houses, etc.

- Changed the design to a stylized one in the first level.

- Visually changed the village, more details as above.

- The design was changed to a stylized one in the village.

- Visual change in the main menu.

- Change the link in the mainmenu from patron to subscribestar.

- Fixed a bug of no item spawn in the maze.

- The grass in the maze has been changed to stylized one.

- Changed design to stylized one in endplace_1.

- Auto exposure has been turned off and set manually at all maps.

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Comments

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(+1)

Looks good!